"Let them be. No more violence. Time to tax their minds a bit". That's what US GOLD thought, and decided to publish PSI-5 Trading Company, a game that requires the combined use of a gamer's gray matter, as well as his reflexes.
You assume the role of a big spaceship's Captain, which means you'll have to deal with all sorts of problems related to the ship's five separate crew departments, which are: Weapons, Scanning, Navigation, Engineering and Repairs.
When the game begins, you'll have to choose the individuals that will man each of the ship's stations. For this purpose, your Commodore will display the pictures of the candidates and you'll have the chance to check the personal file of each one of them. When your ship is properly manned, the journey may begin.
On a part of the screen, various incoming messages are displayed. You have also the ability to communicate with any of the ship's five departments, in order to assess the situation.
For example, let's assume you're visiting the Weapons department. The top-right part of the screen will display the crew member, sitting in front of his control console. You can communicate by exchanging messages through the following available options: "Status" (you can read a report on the current situation), "Display" (you can check the weapon orders that have been given), "?" (you can read any pending incoming messages), "Cancel", "Rank", and "Fire" (by using these three orders, you can control the firing procedure). Finally, by selecting the "back arrow" symbol, you can return to a previeous screen.
During your journey, you'll have to deal with enemy ships, and various other problems.
As a closing comment, we should mention that the game pushes the graphics/animation capabilities of the Commodore nearly to their limits, but the music could have been a bit better.
It would also have been better if a disk version of the game was available.
Still, this is one of the most beautiful games we've seen on the Commodore.